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About the Event
About the Award
International Design Research Awards is the Researchers and Research organizations around the world in the motive of Encouraging and Honoring them for their Significant contributions & Achievements for the Advancement in their field of expertise. Researchers and scholars of all nationalities are eligible to receive ScienceFather Design Awards. Nominees are judged on past accomplishments, research excellence, and outstanding academic achievements.
What does the award include
The profile of the award winners of each category be listed on our website and it will be maintained forever.
The certificate, medal, and Memento, and photographs will be a testimony. Further, this recognition and additional proof of hard work and achievements must be globally accessible for Researchers and hence will be available online 24/7.
It’s an indicator of success Enhances the reputation improves the benchmark –it’s a matter of pride – Motivation – Raises the visibility of the success.
Researcher Awards
Researcher Awards
Young Scientist Award: This Awarded to researchers who are in the early stage of their career for outstanding research in their field. This award is bestowed in the motive of identifying and Recognizing the young Researchers around the world who have the potential to become leaders n their field. The qualification of the nominee must be recognized and documented by corresponding successes in research contributions, such as Collaborations and Publications. Eligibility: A working professional can nominate for the Award. Research grants for medical students also awarded as scientist awards. He must be below 35 years of age as of the conference date.
Best Researcher Award: This Awarded to the Best researcher in any field for their significant contribution to the advancement in their field of expertise. The qualification of the nominee must be recognized and documented by corresponding successes in research contributions, such as Collaborations, Contracts, and Publications. Eligibility: A working professional can nominate for the Award. There is no age limit for Best Researcher Award category.
Outstanding Scientist Award: Exceptional research record of significant contribution to the institute/company. The qualification of the nominee must be recognized and documented by corresponding successes in research contributions, such as Grants, Patents, Collaborations, Contracts, books, and Publications. Eligibility: A working professional can nominate for the Award. He must be above 35 years of age as of the conference date.
Lifetime Achievement Award: This awards an Exceptional research record of significant contribution to the institute/company. The qualification of the nominee must be recognized and documented by corresponding successes in research contributions, such as Grants, Patents, Collaborations, Contracts, books, and Publications. Eligibility: A working professional can nominate for the Award. He must be above 35 years of age as of the conference date.
Women Researcher Award: Awarded to the Best women researcher in any field for their significant contribution to the advancement in their field of expertise. The qualification of the nominee must be recognized and documented by corresponding successes in research contributions, such as Collaborations, Contracts, and Publications. Eligibility: A working professional can nominate for the Award.
Best Innovation Award: This Awarded to researchers/institutes/Organizations who are in the early stage of their careers for outstanding innovation in their field. This award is bestowed with the motive of identifying and Recognizing the Researchers/institutes/organizations around the world who have the potential to become leaders n their field. The qualification of the nominee must be recognized and documented by corresponding successes in research contributions, such as Collaborations and Publications. Eligibility: A working professional/ Institute/ Organization can nominate for the Award.
Best Faculty Award: This Awarded to the Best Faculty in any field for their significant contribution to the advancement in their field of expertise. The qualification of the nominee must be recognized and documented by corresponding successes in research/ Academic contributions, such as Collaborations, Contracts, and Publications. Eligibility: A working professional can nominate for the Award. He must be under 45 years of age as of the conference date.
Best Scholar Award: This Awarded to Scholar/ Student who are in the early stage of their career for outstanding research in their field. This award is bestowed in the motive of identifying and Recognizing the young Researchers scholar/ Student around the world who have the potential to become leaders n their field. The qualification of the nominee must be recognized and documented by corresponding successes in research contributions, such as Publications. Eligibility: A scholar can nominate for the Award. He must be under 35 years of age as of the conference date.
Date and Location
Date and Location
7th Edition of Top Scientists Awards 22-23 February 2024 | London, United Kingdom.
8th Edition of Top Scientists Awards 28-29 March 2024 | San Francisco , United States.
9th Edition of Top Scientists Awards 24-25 April 2024 |Berlin, Germany.
10th Edition of Top Scientists Awards 29-30 May 2024 |Paris, France.
11th Edition of Top Scientists Awards 20-21 June 2024 |Dubai , United Arab Emirates.
12th Edition of Top Scientists Awards 25-26 July 2024 |New Delhi , India.
Institute/ Organization Awards
Institute/ Organization Awards:
Excellence in Innovation: This Awarded to Institute/ Organization/ Business/ Industries who are in the early stage of their career for outstanding innovation in their field. This award is bestowed in the motive of identifying and Recognizing the Institute/ Organization/ Business/ Industries around the world who have the potential to become leaders n their field. The qualification of the nominee must be recognized and documented by corresponding successes in innovation contribution, such as Innovation, Patent, Entrepreneurship, and New project development. Eligibility: A Institute /Organization/ Industries can nominate for the Award.
Excellence in Research: This Awarded to Institute/ Organization/ Business/ Industries who are in the early stage of their career for outstanding research in their field. This award is bestowed in the motive of identifying and Recognizing the Institute/ Organization/ Business/ Industries around the world who have the potential to become leaders n their field. The qualification of the nominee must be recognized and documented by corresponding successes in research contribution, such as publication, research Grants, Research & developments, Entrepreneurship development. Eligibility: A Institute /Organization/ Industries can nominate for the Award.
Excellence Award (Any Scientific field): This Awarded to Institute/ Organization/ Business/ Industries who are in the early stage of their career for outstanding excellence in their field. This award is bestowed in the motive of identifying and Recognizing the Institute/ Organization/ Business/ Industries around the world who have the potential to become leaders n their field. The qualification of the nominee must be recognized and documented by corresponding successes in their field contribution, such as Advancement, New Technology, and Development. Eligibility: A Institute /Organization/ Industries can nominate for the Award.
Best Research /Innovation Extension activity: This Awarded to Institute/ Organization/ Business/ Industries who are in the early stage of their career for outstanding Research/ innovation in their field. This award is bestowed in the motive of identifying and Recognizing the Institute/ Organization/ Business/ Industries around the world who have the potential to become leaders n their field. The qualification of the nominee must be recognized and documented by corresponding successes in their field contribution, such as Extension, Public useful innovation /Research Activities, Innovative services, Awareness programs, and New Technology awareness Development. Eligibility: A Institute /Organization/ Industries can nominate for the Award.
How to Apply
How to Apply
The Candidates with eligibility can click the "Nominate /Submit Your Profile (CV) Now" button and fill up the online submission form and Submit it.
This section describes the total Research Awards processes in step by steps:
- Received Nomination documents will be sent for the screening process
- Acknowledgment intimation via email will be communicated to the Nominee
- The team may ask the proof for the credits mentioned in the Resume.
- Cross verifying the documents submitted & forwarding it to the Committee.
- The selected candidate indicated through email. Also, the selected nominees will be checked anytime on the website track of my submission.
- Event and Celebration Registration
- Release of the winners list in the official web page
- Award presentation ceremony
- Release of the Award winners and his profile Report.
Registration
Registration Details
Registration Covers
- An exclusive web page for a highly rated profile of the award winners will always be available online.
- Participation in Award event Session and Keynote session.
- Certificate, Memento, and Photographs.
- Event Kit, Tea, Coffee & Snacks.
- Veg & Non-Veg Lunch during the Event.
- Event and Celebration Registration
- Release of the winners list in the official web page
- Award presentation ceremony
- Release of the Award winners and his profile Report.
Registration Procedure
Click the “Register Now” button at the conference page and enter your Submission ID in the Search Box
Your Submissions will be listed on that page. You can find the Register Now link beside your submission. Click the link and now you will be redirected to the Conference registration form where you can make your registration using credit/debit cards
General Instructions to Nominees
- The candidates with proper eligibility are requested to submit the online nomination form in order to get nominated for the award
- If your nomination is accepted by our Judges, we will send you an email regarding your profile selection
- Awardees must register for the event
- Dress Code: Award Recipients have to wear a formal dress. There are no restrictions on color or design. The audience attending only the ceremony can wear clothing of their own choice.
- General Information: Each winner's name will be called & asked to collect their Awards on the Stage with an official photographer to capture the moments.
Terms & Conditions
Terms & Conditions
ScienceFather Terms & Conditions Policy was last updated on June 25, 2022
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Disclaimer
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Requesting an Invitation Letter
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Cancellation Policy
If cancel this event for any reason, you will receive a credit for 100% of the registration fee paid. You may use this credit for another Primary healthcare award which must occur within one year from the date of cancellation.
Postponement Policy
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Transfer of registration
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Visa Information
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Refund Policy
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If the registrant is unable to attend and is not in a position to transfer his/her participation to another person or event, then the following refund arrangements apply:
Keeping given advance payments towards Venue, Printing, Shipping, Hotels and other overheads, we had to keep Refund Policy is as following conditions,
Before 60 days of the Conference: Eligible for Full Refund less $100 Service Fee
Within 60-30 days of Conference: Eligible for 50% of payment Refund
Within 30 days of Conference: Not eligible for Refund
E-Poster Payments will not be refunded.
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Accommodation Providers such as hotels have their cancellation policies, and they generally apply when cancellations are made less than 30 days before arrival. Please contact us as soon as possible if you wish to cancel or amend your accommodation. ScienceFather will advise the cancellation policy of your accommodation provider, before withdrawing or changing your booking, to ensure you are fully aware of any non-refundable deposits.
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Related Society
1. Design Research Society - United Kingdom | 2. Interaction Design Association - United States | 3. Industrial Designers Society of America - United States | 4. Association for Computing Machinery Special Interest Group on Computer-Human Interaction - United States | 5. Service Design Network - Netherlands | 6. Design Management Institute - United States | 7. International Association of Societies of Design Research - Global (based in Germany) | 8. Design Society - Global (based in the UK) | 9. Cumulus Association - Global (based in Finland) | 10. Japan Society of Kansei Engineering – Japan | 11. Design History Society - United Kingdom | 12. International Council of Societies of Industrial Design - Global (based in Canada) | 13. International Design Center for Education and Research - South Korea | 14. International Society for Design and Development in Education - Global (based in the United States) | 15. Design Research Institute - Australia | 16. Association of Collegiate Schools of Architecture - United States | 17. International Society for the Study of Time - Global (based in the United States) | 18. Association of Interior Design Educators - United States | 19. Society for Experiential Graphic Design - United States | 20. Society for Environmental Graphic Design - United States | 21. International Association of Design and Health - Global (based in Australia) | 22. Association for Research in Industrial Design - France | 23. Design Society of Korea - South Korea | 24. Association of Danish Designers - Denmark | 25. Society for the Advancement of Scandinavian Study - Global (based in the United States) | 26. Design Research Institute - United Kingdom | 27. International Society for the Study of European Ideas - Global (based in the United Kingdom) | 28. Society for Design and Process Science - United States | 29. International Design Foundation - India | 30. International Society for the Empirical Study of Literature and Media - Global (based in Germany) | 31. Design Research Society - UK | 32. International Association of Societies of Design Research - Global | 33. Design Management Institute - USA | 34. Interaction Design Association - Global | 35. Academy of Design Professionals - USA | 36. European Academy of Design - Europe | 37. Association for Computing Machinery: Special Interest Group on Computer-Human Interaction - Global | 38. Association of Industrial Designers of Spain - Spain | 39. Designers Institute of New Zealand - New Zealand | 40. Australian Graphic Design Association - Australia | 41. Industrial Designers Society of America - USA | 42. The Design Society - Europe | 43. Society for Experiential Graphic Design - USA | 44. Association of German Industrial Designers - Germany | 45. Industrial Design Centre, Indian Institute of Technology Bombay - India | 46. Japan Industrial Designers\' Association - Japan | 47. Association of Interior Designers of Ontario - Canada | 48. Brazilian Association of Design Companies - Brazil | 49. Graphic Designers of Canada - Canada | 50. Korean Society of Design Science - Korea | 51. Association of Hungarian Industrial Designers - Hungary | 52. Society for Environmental Graphic Design - USA | 53. Association of Dutch Designers - Netherlands | 54. Philippine Association of Industrial Designers - Philippines | 55. Society for News Design - USA | 56. Association of Designers of Russia - Russia | 57. Association of Professional Interior Designers - Canada | 58. Association of Designers of the Czech Republic - Czech Republic | 59. The Design Management Institute of Taiwan - Taiwan | 60. South African Institute of Interior Design Professionals - South Africa | 61. Swiss Design Network - Switzerland | 62. Design Institute of Australia - Australia | 63. Hong Kong Designers Association - Hong Kong | 64. Society for Technical Communication - USA | 65. 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Association of Industrial Designers in Mexico - Mexico | 84. Society for Design and Process Science - Global | 85. Association of Lithuanian Product Designers - Lithuania | 86. Colombian Association of Industrial Designers - Colombia | 87. Design and Art Direction - UK | 88. Society for Engineering Education - USA | 89. Belarusian Association of Industrial Designers - Belarus | 90. Society for Marketing Professional Services - USA | 91. Association of Designers of Bosnia and Herzegovina - Bosnia and Herzegovina | 92. Society for Industrial and Applied Mathematics - USA | 93. Association of Graphic Designers of Latvia - Latvia | 94. Society of Plastics Engineers - USA | 95. Association of Industrial Designers in Uruguay - Uruguay | 96. Society for the Promotion of Science and Technology - Japan | 97. Association of Designers of Montenegro - Montenegro | 98. Society of Vacuum Coaters - | 99. American Institute of Graphic Arts (AIGA) - USA | 100. Association of Registered Interior Designers of Ontario (ARIDO) - Canada
popular books
1. \"Designing for Interaction: Creating Smart Applications and Clever Devices\" by Dan Saffer, New Riders, 3rd Edition, 2018. | 2. \"The Design of Everyday Things\" by Don Norman, Basic Books, Revised and Expanded Edition, 2013. | 3. \"Design Thinking: Integrating Innovation, Customer Experience, and Brand Value\" by Thomas Lockwood, Allworth Press, 2nd Edition, 2018. | 4. \"Design Methods: Seeds of Human Futures\" by John Chris Jones, Wiley, 2nd Edition, 1992. | 5. \"Design Research: Methods and Perspectives\" by Brenda Laurel, Peter Lunenfeld, and Rob Kling, MIT Press, 2003. | 6. \"Design Research Now: Essays and Selected Projects\" by Ralf Michel, Springer, 2007. | 7. \"Designing Interactions\" by Bill Moggridge, MIT Press, 2006. | 8. \"The Art of Innovation: Lessons in Creativity from IDEO, America\'s Leading Design Firm\" by Tom Kelley and Jonathan Littman, Currency, 2001. | 9. \"Thinking with Type: A Critical Guide for Designers, Writers, Editors, & Students\" by Ellen Lupton, Princeton Architectural Press, 2nd Edition, 2010. | 10. \"Design for the Real World: Human Ecology and Social Change\" by Victor Papanek, Academy Chicago Publishers, 3rd Edition, 1984. | 11. \"Seductive Interaction Design: Creating Playful, Fun, and Effective User Experiences\" by Stephen Anderson, New Riders, 1st Edition, 2011. | 12. \"Emotional Design: Why We Love (or Hate) Everyday Things\" by Don Norman, Basic Books, 1st Edition, 2004. | 13. \"Designing for the Digital Age: How to Create Human-Centered Products and Services\" by Kim Goodwin, Wiley, 1st Edition, 2009. | 14. \"Universal Principles of Design\" by William Lidwell, Kritina Holden, and Jill Butler, Rockport Publishers, 2nd Edition, 2010. | 15. \"About Face 3: The Essentials of Interaction Design\" by Alan Cooper, Robert Reimann, and David Cronin, Wiley, 3rd Edition, 2007. | 16. \"A Pattern Language: Towns, Buildings, Construction\" by Christopher Alexander, Sara Ishikawa, and Murray Silverstein, Oxford University Press, 1st Edition, 1977. | 17. \"The Design of Sites: Patterns for Creating Winning Web Sites\" by Douglas K. van Duyne, James A. Landay, and Jason I. Hong, Pearson Education, 2nd Edition, 2006. | 18. \"The Elements of Typographic Style\" by Robert Bringhurst, Hartley & Marks Publishers, 3rd Edition, 2004. | 19. \"Designing Brand Identity: An Essential Guide for the Whole Branding Team\" by Alina Wheeler, John Wiley & Sons, 5th Edition, 2017. | 20. \"Designing for Growth: A Design Thinking Tool Kit for Managers\" by Jeanne Liedtka and Tim Ogilvie, Columbia University Press, 2011. | 21. \"The Laws of Simplicity\" by John Maeda, MIT Press, 2006. | 22. \"Design Thinking for Strategic Innovation: What They Can\'t Teach You at Business or Design School\" by Idris Mootee, Wiley, 2013. | 23. \"The Designful Company: How to Build a Culture of Nonstop Innovation\" by Marty Neumeier, New Riders, 2008. | 24. conferencedesign12@gmail.com | 25. 100 books in field of Collaborative Design research with name, publisher, edition, year | 26. \"Design for Care: Innovating Healthcare Experience\" by Peter Jones, Rosenfeld Media, 1st Edition, 2013. | 27. \"Participatory Design: Principles and Practices\" by Douglas Schuler, CRC Press, 1st Edition, 2017. | 28. \"Collaborative Design for Embedded Systems: Co-modelling and Co-simulation\" by Johan Janssen and Twan Basten, Springer, 2014. | 29. \"Collaborative Design Management\" by Sabine Junginger and Leslie Haddon, Ashgate Publishing, 2012. | 30. \"Design, User Experience, and Usability: Design Thinking and Methods\" by Aaron Marcus and Wentao Wang, Springer, 1st Edition, 2015. | 31. \"Participatory Design for Health and Wellbeing\" by Jesper Simonsen and Marianne Graves Petersen, Springer, 1st Edition, 2017. | 32. \"Designing Collaborative Systems: A Practical Guide to Ethnography\" by Michael J. Muller, John Wiley & Sons, 1st Edition, 2018. | 33. \"Collaborative Design and Planning for Digital Manufacturing\" by Lihui Wang and Andrew Yeh Ching Nee, Springer, 1st Edition, 2009. | 34. \"Design for Government: Human-Centered Governance\" by Andrew Spencer, Rosenfeld Media, 1st Edition, 2021. | 35. \"Collaborative Web Development: Strategies and Best Practices for Web Teams\" by Jessica Burdman, Addison-Wesley Professional, 1st Edition, 1999. | 36. \"Designing Together: The Collaboration and Conflict Management Handbook for Creative Professionals\" by Dan M. Brown, New Riders, 1st Edition, 2013. | 37. \"Collaborative Product Design and Manufacturing Methodologies and Applications\" by Yilong Yin, Xinyu Liu, and Lihui Wang, Springer, 1st Edition, 2011. | 38. \"Collaborative Communities of Firms: Purpose, Process, and Design\" by Luis E. Ortiz, Springer, 1st Edition, 2012. | 39. \"Collaborative Design in Virtual Environments\" by Xiangyu Wang and Ruowei Li, Springer, 1st Edition, 2011. | 40. \"Designing for Social Change: Strategies for Community-Based Graphic Design\" by Andrew Shea, Princeton Architectural Press, 1st Edition, 2012. | 41. \"Designing Collaborative Learning Environments\" by Gerry Stahl, Timothy Koschmann, and Daniel Suthers, Springer, 1st Edition, 2006. | 42. \"Designing for the Digital Age: How to Create Human-Centered Products and Services\" by Kim Goodwin, Wiley, 1st Edition, 2009. | 43. \"The Handbook of Design Management\" by Rachel Cooper, Sabine Junginger, and Thomas Lockwood, Berg Publishers, 1st Edition, 2011. | 44. \"Designing Social Interfaces: Principles, Patterns, and Practices for Improving the User Experience\" by Christian Crumlish and Erin Malone, O\'Reilly Media, 1st Edition, 2015. | 45. \"Collaborative Innovation in Drug Discovery: Strategies for Public and Private Partnerships\" by Barry Bunin, Wiley, 1st Edition, 2014. | 46. \"Designing Connected Products: UX for the Consumer Internet of Things\" by Claire Rowland, Elizabeth Goodman, Martin Charlier, Ann Light, and Alfred Lui, O\'Reilly Media, 1st Edition, 2015. | 47. \"Design for Care: Innovating Healthcare Experience\" by Peter Jones, Rosenfeld Media, 1st Edition, 2013. | 48. \"Design for Health: Applications of Human Factors\" by Peter Hignett, Taylor & Francis, 1st Edition, 2017. | 49. \"Designing for Social Change: Strategies for Community-Based Graphic Design\" by Andrew Shea, Princeton Architectural Press, 1st Edition, 2012. | 50. \"Designing for Health: An Introduction to Behavior Change\" by Stephen Clancy and Fran Turisco, CreateSpace Independent Publishing Platform, 1st Edition, 2017. | 51. \"Designing for Patient Safety: An Evidence-Based Approach to Clinical Microsystems\" by Suzette Woodward, CRC Press, 1st Edition, 2011. | 52. \"Designing Healthcare that Works: A Sociotechnical Approach\" by Jeff Johnson, Ann Blandford, Paul Luff, and Harold Thimbleby, Morgan & Claypool, 1st Edition, 2014. | 53. \"Design for Aging: International Case Studies of Building and Program\" by Jeffrey P. Rosenfeld, Wiley, 1st Edition, 2017. | 54. \"Designing for Health and Wellbeing: Home, City, Society\" by Jenny Donovan, Ade Kearns, and Katie Williams, Routledge, 1st Edition, 2018. | 55. \"Design for Children: Play, Spaces, Products\" by Alison Clark, Virginia Tassinari, and Claudia Pazzaglia, Bloomsbury Visual Arts, 1st Edition, 2018. | 56. \"Design for Dementia: Planning Environments for the Elderly and the Confused\" by Caroline Cantley, Architectural Press, 2nd Edition, 1999. | 57. \"Design for Patient Safety: A Global Perspective\" by Patrice L. Spath, AHA Press, 1st Edition, 2008. | 58. \"Design for Mental and Behavioral Health\" by David Sine, Daniel M. Sine, and Karen L. Sine, Jossey-Bass, 1st Edition, 2017. | 59. \"Designing for a Healthy World\" by H. John Heinz III, MIT Press, 1st Edition, 2018. | 60. \"Designing the Patient Room\" by Sylvia C. Boehme, John Wiley & Sons, 1st Edition, 2002. | 61. \"Designing for Autism Spectrum Disorders\" by Kristi Gaines and Angela Bourne, Taylor & Francis, 1st Edition, 2016. | 62. \"Designing for Health and Safety: A User-Centered Approach to Workplace Design\" by Richard H. Carson, Wiley, 2nd Edition, 2015. | 63. \"Design for Environmental Sustainability in Healthcare Facilities\" by Kirk Hamilton and Christine Guzzo Vickery, Wiley, 1st Edition, 2012. | 64. \"Designing the Obvious: A Common Sense Approach to Web and Mobile Application Design\" by Robert Hoekman Jr., New Riders, 2nd Edition, 2010. | 65. \"Designing for People with Dementia: Strategies for Creating Successful Environments\" by Elizabeth Brawley and Mary Marshall, Health Professions Press, 1st Edition, 2007. | 66. \"Designing the Patient-Centered Hospital\" by Susan E. Mazer, John Wiley & Sons, 1st Edition, 2013. | 67. \"Designing for Healthy Environments: Creating Evidence-Based Interdisciplinary Health Sciences Facilities\" by Christina Grimes and Terri L. Martin, Routledge, 1st Edition, 2017. | 68. \"Design Thinking for Educators\" by IDEO and Riverdale Country School, CreateSpace Independent Publishing Platform, 1st Edition, 2012. | 69. \"The Education of a Graphic Designer\" by Steven Heller and Lita Talarico, Allworth Press, 3rd Edition, 2015. | 70. \"Design School: Layout\" by Richard Poulin, Rockport Publishers, 2nd Edition, 2013. | 71. \"Teaching Design: A Guide to Curriculum and Pedagogy in the Design Disciplines\" by Meredith Davis, Allworth Press, 1st Edition, 2011. | 72. \"Design Education: Creating Thinkers to Improve the World\" by Heather M. A. Fraser and Steven Heller, Fairchild Books, 1st Edition, 2017. | 73. \"Teaching Graphic Design: Course Offerings and Class Projects from the Leading Graduate and Undergraduate Programs\" by Steven Heller, Allworth Press, 1st Edition, 2006. | 74. \"Design School: Type\" by Steven Heller and Véronique Vienne, Rockport Publishers, 2nd Edition, 2017. | 75. \"Designing Design Education: A Compendium of Modern Trends and Best Practices\" by Cees de Bont, Walter de Gruyter GmbH & Co KG, 1st Edition, 2018. | 76. \"Teaching Design Thinking: Expanding Horizons in Design Education\" by Kees Dorst and Brian D. O\'Neill, Springer, 1st Edition, 2017. | 77. \"Visual Design Solutions: Principles and Creative Inspiration for Learning Professionals\" by Connie Malamed, Wiley, 1st Edition, 2015. | 78. \"Teaching Design: A Guide to Curriculum and Pedagogy in the Design Professions\" by David D. Berman, Wiley, 1st Edition, 2009. | 79. \"Design Thinking: Integrating Innovation, Customer Experience, and Brand Value\" by Thomas Lockwood and Edgar Papke, Allworth Press, 1st Edition, 2018. | 80. \"Design School: Poster\" by Richard Poulin, Rockport Publishers, 2nd Edition, 2013. | 81. \"Design Education and Innovation Ecologies: Proceedings of the 2019 ICE Conference on Engineering Education\" by Kemi Adeyeye and Paul Lefrere, Springer, 1st Edition, 2020. | 82. \"Design School: Layout Workbook\" by Richard Poulin, Rockport Publishers, 1st Edition, 2012. | 83. \"Designing Education: Digital and Traditional Learning Environments\" by Andy Dong, Springer, 1st Edition, 2014. | 84. \"Design for How People Learn\" by Julie Dirksen, New Riders, 2nd Edition, 2016. | 85. \"Designing Effective Instruction\" by Gary R. Morrison, Steven M. Ross, and Jerrold E. Kemp, Wiley, 7th Edition, 2013. | 86. \"Designing for Learning: Creating Campus Environments for Student Success\" by Carol A. Twigg and Michael F. Lienesch, Association of American Colleges and Universities, 1st Edition, 2011. | 87. \"Design Thinking for Strategic Innovation: What They Can\'t Teach You at Business or Design School\" by Idris Mootee, Wiley, 1st Edition, 2013. | 88. \"Design School: Type Workbook\" by Steven Heller and Gail Anderson, Rockport Publishers, 1st Edition, 2015. | 89. \"Sketching User Experiences: The Workbook\" by Bill Buxton, Morgan Kaufmann Publishers, 1st Edition, 2012. | 90. \"Design Methods: Seeds of Human Futures\" by John Chris Jones, Wiley, 1st Edition, 1992. | 91. \"Designing for Interaction: Creating Smart Applications and Clever Devices\" by Dan Saffer, New Riders Press, 1st Edition, 2006. | 92. \"Designing for Emotion\" by Aarron Walter, A Book Apart, 1st Edition, 2011. | 93. \"Universal Principles of Design\" by William Lidwell, Kritina Holden, and Jill Butler, Rockport Publishers, 2nd Edition, 2010. | 94. \"Design Thinking: Understand - Improve - Apply\" by Herbert Buchner and Bettina Maisch, Springer, 1st Edition, 2017. | 95. \"The Design of Everyday Things\" by Don Norman, Basic Books, Revised and Expanded Edition, 2013. | 96. \"Designing Interactions\" by Bill Moggridge, MIT Press, 1st Edition, 2006. | 97. \"A Designer\'s Research Manual: Succeed in Design by Knowing Your Clients and What They Really Need\" by Jennifer Visocky O\'Grady and Kenneth Visocky O\'Grady, Rockport Publishers, 1st Edition, 2009. | 98. \"101 Design Methods: A Structured Approach for Driving Innovation in Your Organization\" by Vijay Kumar, Wiley, 1st Edition, 2012. | 99. \"The Art of Interactive Design: A Euphonious and Illuminating Guide to Building Successful Software\" by Chris Crawford, No Starch Press, 1st Edition, 2002. | 100. \"The Industrial Design Reader\" by Carma Gorman, Allworth Press, 2nd Edition, 2019. | 101. 1. \"Designing for Interaction: Creating Smart Applications and Clever Devices\" by Dan Saffer, New Riders, 3rd Edition, 2018. 2. \"The Design of Everyday Things\" by Don Norman, Basic Books, Revised and Expanded Edition, 2013. 3. \"Design Thinking: Integrating Innovation, Customer Experience, and Brand Value\" by Thomas Lockwood, Allworth Press, 2nd Edition, 2018. 4. \"Design Methods: Seeds of Human Futures\" by John Chris Jones, Wiley, 2nd Edition, 1992. 5. \"Design Research: Methods and Perspectives\" by Brenda Laurel, Peter Lunenfeld, and Rob Kling, MIT Press, 2003. 6. \"Design Research Now: Essays and Selected Projects\" by Ralf Michel, Springer, 2007. 7. \"Designing Interactions\" by Bill Moggridge, MIT Press, 2006. 8. \"The Art of Innovation: Lessons in Creativity from IDEO, America\'s Leading Design Firm\" by Tom Kelley and Jonathan Littman, Currency, 2001. 9. \"Thinking with Type: A Critical Guide for Designers, Writers, Editors, & Students\" by Ellen Lupton, Princeton Architectural Press, 2nd Edition, 2010. 10. \"Design for the Real World: Human Ecology and Social Change\" by Victor Papanek, Academy Chicago Publishers, 3rd Edition, 1984. 11. \"Seductive Interaction Design: Creating Playful, Fun, and Effective User Experiences\" by Stephen Anderson, New Riders, 1st Edition, 2011. 12. \"Emotional Design: Why We Love (or Hate) Everyday Things\" by Don Norman, Basic Books, 1st Edition, 2004. 13. \"Designing for the Digital Age: How to Create Human-Centered Products and Services\" by Kim Goodwin, Wiley, 1st Edition, 2009. 14. \"Universal Principles of Design\" by William Lidwell, Kritina Holden, and Jill Butler, Rockport Publishers, 2nd Edition, 2010. 15. \"About Face 3: The Essentials of Interaction Design\" by Alan Cooper, Robert Reimann, and David Cronin, Wiley, 3rd Edition, 2007. 16. \"A Pattern Language: Towns, Buildings, Construction\" by Christopher Alexander, Sara Ishikawa, and Murray Silverstein, Oxford University Press, 1st Edition, 1977. 17. \"The Design of Sites: Patterns for Creating Winning Web Sites\" by Douglas K. van Duyne, James A. Landay, and Jason I. Hong, Pearson Education, 2nd Edition, 2006. 18. \"The Elements of Typographic Style\" by Robert Bringhurst, Hartley & Marks Publishers, 3rd Edition, 2004. 19. \"Designing Brand Identity: An Essential Guide for the Whole Branding Team\" by Alina Wheeler, John Wiley & Sons, 5th Edition, 2017. 20. \"Designing for Growth: A Design Thinking Tool Kit for Managers\" by Jeanne Liedtka and Tim Ogilvie, Columbia University Press, 2011. 21. \"The Laws of Simplicity\" by John Maeda, MIT Press, 2006. 22. \"Design Thinking for Strategic Innovation: What They Can\'t Teach You at Business or Design School\" by Idris Mootee, Wiley, 2013. 23. \"The Designful Company: How to Build a Culture of Nonstop Innovation\" by Marty Neumeier, New Riders, 2008. 24. conferencedesign12@gmail.com 25. 100 books in field of Collaborative Design research with name, publisher, edition, year 26. \"Design for Care: Innovating Healthcare Experience\" by Peter Jones, Rosenfeld Media, 1st Edition, 2013. 27. \"Participatory Design: Principles and Practices\" by Douglas Schuler, CRC Press, 1st Edition, 2017. 28. \"Collaborative Design for Embedded Systems: Co-modelling and Co-simulation\" by Johan Janssen and Twan Basten, Springer, 2014. 29. \"Collaborative Design Management\" by Sabine Junginger and Leslie Haddon, Ashgate Publishing, 2012. 30. \"Design, User Experience, and Usability: Design Thinking and Methods\" by Aaron Marcus and Wentao Wang, Springer, 1st Edition, 2015. 31. \"Participatory Design for Health and Wellbeing\" by Jesper Simonsen and Marianne Graves Petersen, Springer, 1st Edition, 2017. 32. \"Designing Collaborative Systems: A Practical Guide to Ethnography\" by Michael J. Muller, John Wiley & Sons, 1st Edition, 2018. 33. \"Collaborative Design and Planning for Digital Manufacturing\" by Lihui Wang and Andrew Yeh Ching Nee, Springer, 1st Edition, 2009. 34. \"Design for Government: Human-Centered Governance\" by Andrew Spencer, Rosenfeld Media, 1st Edition, 2021. 35. \"Collaborative Web Development: Strategies and Best Practices for Web Teams\" by Jessica Burdman, Addison-Wesley Professional, 1st Edition, 1999. 36. \"Designing Together: The Collaboration and Conflict Management Handbook for Creative Professionals\" by Dan M. Brown, New Riders, 1st Edition, 2013. 37. \"Collaborative Product Design and Manufacturing Methodologies and Applications\" by Yilong Yin, Xinyu Liu, and Lihui Wang, Springer, 1st Edition, 2011. 38. \"Collaborative Communities of Firms: Purpose, Process, and Design\" by Luis E. Ortiz, Springer, 1st Edition, 2012. 39. \"Collaborative Design in Virtual Environments\" by Xiangyu Wang and Ruowei Li, Springer, 1st Edition, 2011. 40. \"Designing for Social Change: Strategies for Community-Based Graphic Design\" by Andrew Shea, Princeton Architectural Press, 1st Edition, 2012. 41. \"Designing Collaborative Learning Environments\" by Gerry Stahl, Timothy Koschmann, and Daniel Suthers, Springer, 1st Edition, 2006. 42. \"Designing for the Digital Age: How to Create Human-Centered Products and Services\" by Kim Goodwin, Wiley, 1st Edition, 2009. 43. \"The Handbook of Design Management\" by Rachel Cooper, Sabine Junginger, and Thomas Lockwood, Berg Publishers, 1st Edition, 2011. 44. \"Designing Social Interfaces: Principles, Patterns, and Practices for Improving the User Experience\" by Christian Crumlish and Erin Malone, O\'Reilly Media, 1st Edition, 2015. 45. \"Collaborative Innovation in Drug Discovery: Strategies for Public and Private Partnerships\" by Barry Bunin, Wiley, 1st Edition, 2014. 46. \"Designing Connected Products: UX for the Consumer Internet of Things\" by Claire Rowland, Elizabeth Goodman, Martin Charlier, Ann Light, and Alfred Lui, O\'Reilly Media, 1st Edition, 2015. 47. \"Design for Care: Innovating Healthcare Experience\" by Peter Jones, Rosenfeld Media, 1st Edition, 2013. 48. \"Design for Health: Applications of Human Factors\" by Peter Hignett, Taylor & Francis, 1st Edition, 2017. 49. \"Designing for Social Change: Strategies for Community-Based Graphic Design\" by Andrew Shea, Princeton Architectural Press, 1st Edition, 2012. 50. \"Designing for Health: An Introduction to Behavior Change\" by Stephen Clancy and Fran Turisco, CreateSpace Independent Publishing Platform, 1st Edition, 2017. 51. \"Designing for Patient Safety: An Evidence-Based Approach to Clinical Microsystems\" by Suzette Woodward, CRC Press, 1st Edition, 2011. 52. \"Designing Healthcare that Works: A Sociotechnical Approach\" by Jeff Johnson, Ann Blandford, Paul Luff, and Harold Thimbleby, Morgan & Claypool, 1st Edition, 2014. 53. \"Design for Aging: International Case Studies of Building and Program\" by Jeffrey P. Rosenfeld, Wiley, 1st Edition, 2017. 54. \"Designing for Health and Wellbeing: Home, City, Society\" by Jenny Donovan, Ade Kearns, and Katie Williams, Routledge, 1st Edition, 2018. 55. \"Design for Children: Play, Spaces, Products\" by Alison Clark, Virginia Tassinari, and Claudia Pazzaglia, Bloomsbury Visual Arts, 1st Edition, 2018. 56. \"Design for Dementia: Planning Environments for the Elderly and the Confused\" by Caroline Cantley, Architectural Press, 2nd Edition, 1999. 57. \"Design for Patient Safety: A Global Perspective\" by Patrice L. Spath, AHA Press, 1st Edition, 2008. 58. \"Design for Mental and Behavioral Health\" by David Sine, Daniel M. Sine, and Karen L. Sine, Jossey-Bass, 1st Edition, 2017. 59. \"Designing for a Healthy World\" by H. John Heinz III, MIT Press, 1st Edition, 2018. 60. \"Designing the Patient Room\" by Sylvia C. Boehme, John Wiley & Sons, 1st Edition, 2002. 61. \"Designing for Autism Spectrum Disorders\" by Kristi Gaines and Angela Bourne, Taylor & Francis, 1st Edition, 2016. 62. \"Designing for Health and Safety: A User-Centered Approach to Workplace Design\" by Richard H. Carson, Wiley, 2nd Edition, 2015. 63. \"Design for Environmental Sustainability in Healthcare Facilities\" by Kirk Hamilton and Christine Guzzo Vickery, Wiley, 1st Edition, 2012. 64. \"Designing the Obvious: A Common Sense Approach to Web and Mobile Application Design\" by Robert Hoekman Jr., New Riders, 2nd Edition, 2010. 65. \"Designing for People with Dementia: Strategies for Creating Successful Environments\" by Elizabeth Brawley and Mary Marshall, Health Professions Press, 1st Edition, 2007. 66. \"Designing the Patient-Centered Hospital\" by Susan E. Mazer, John Wiley & Sons, 1st Edition, 2013. 67. \"Designing for Healthy Environments: Creating Evidence-Based Interdisciplinary Health Sciences Facilities\" by Christina Grimes and Terri L. Martin, Routledge, 1st Edition, 2017. 68. \"Design Thinking for Educators\" by IDEO and Riverdale Country School, CreateSpace Independent Publishing Platform, 1st Edition, 2012. 69. \"The Education of a Graphic Designer\" by Steven Heller and Lita Talarico, Allworth Press, 3rd Edition, 2015. 70. \"Design School: Layout\" by Richard Poulin, Rockport Publishers, 2nd Edition, 2013. 71. \"Teaching Design: A Guide to Curriculum and Pedagogy in the Design Disciplines\" by Meredith Davis, Allworth Press, 1st Edition, 2011. 72. \"Design Education: Creating Thinkers to Improve the World\" by Heather M. A. Fraser and Steven Heller, Fairchild Books, 1st Edition, 2017. 73. \"Teaching Graphic Design: Course Offerings and Class Projects from the Leading Graduate and Undergraduate Programs\" by Steven Heller, Allworth Press, 1st Edition, 2006. 74. \"Design School: Type\" by Steven Heller and Véronique Vienne, Rockport Publishers, 2nd Edition, 2017. 75. \"Designing Design Education: A Compendium of Modern Trends and Best Practices\" by Cees de Bont, Walter de Gruyter GmbH & Co KG, 1st Edition, 2018. 76. \"Teaching Design Thinking: Expanding Horizons in Design Education\" by Kees Dorst and Brian D. O\'Neill, Springer, 1st Edition, 2017. 77. \"Visual Design Solutions: Principles and Creative Inspiration for Learning Professionals\" by Connie Malamed, Wiley, 1st Edition, 2015. 78. \"Teaching Design: A Guide to Curriculum and Pedagogy in the Design Professions\" by David D. Berman, Wiley, 1st Edition, 2009. 79. \"Design Thinking: Integrating Innovation, Customer Experience, and Brand Value\" by Thomas Lockwood and Edgar Papke, Allworth Press, 1st Edition, 2018. 80. \"Design School: Poster\" by Richard Poulin, Rockport Publishers, 2nd Edition, 2013. 81. \"Design Education and Innovation Ecologies: Proceedings of the 2019 ICE Conference on Engineering Education\" by Kemi Adeyeye and Paul Lefrere, Springer, 1st Edition, 2020. 82. \"Design School: Layout Workbook\" by Richard Poulin, Rockport Publishers, 1st Edition, 2012. 83. \"Designing Education: Digital and Traditional Learning Environments\" by Andy Dong, Springer, 1st Edition, 2014. 84. \"Design for How People Learn\" by Julie Dirksen, New Riders, 2nd Edition, 2016. 85. \"Designing Effective Instruction\" by Gary R. Morrison, Steven M. Ross, and Jerrold E. Kemp, Wiley, 7th Edition, 2013. 86. \"Designing for Learning: Creating Campus Environments for Student Success\" by Carol A. Twigg and Michael F. Lienesch, Association of American Colleges and Universities, 1st Edition, 2011. 87. \"Design Thinking for Strategic Innovation: What They Can\'t Teach You at Business or Design School\" by Idris Mootee, Wiley, 1st Edition, 2013. 88. \"Design School: Type Workbook\" by Steven Heller and Gail Anderson, Rockport Publishers, 1st Edition, 2015. 89. \"Sketching User Experiences: The Workbook\" by Bill Buxton, Morgan Kaufmann Publishers, 1st Edition, 2012. 90. \"Design Methods: Seeds of Human Futures\" by John Chris Jones, Wiley, 1st Edition, 1992. 91. \"Designing for Interaction: Creating Smart Applications and Clever Devices\" by Dan Saffer, New Riders Press, 1st Edition, 2006. 92. \"Designing for Emotion\" by Aarron Walter, A Book Apart, 1st Edition, 2011. 93. \"Universal Principles of Design\" by William Lidwell, Kritina Holden, and Jill Butler, Rockport Publishers, 2nd Edition, 2010. 94. \"Design Thinking: Understand - Improve - Apply\" by Herbert Buchner and Bettina Maisch, Springer, 1st Edition, 2017. 95. \"The Design of Everyday Things\" by Don Norman, Basic Books, Revised and Expanded Edition, 2013. 96. \"Designing Interactions\" by Bill Moggridge, MIT Press, 1st Edition, 2006. 97. \"A Designer\'s Research Manual: Succeed in Design by Knowing Your Clients and What They Really Need\" by Jennifer Visocky O\'Grady and Kenneth Visocky O\'Grady, Rockport Publishers, 1st Edition, 2009. 98. \"101 Design Methods: A Structured Approach for Driving Innovation in Your Organization\" by Vijay Kumar, Wiley, 1st Edition, 2012. 99. \"The Art of Interactive Design: A Euphonious and Illuminating Guide to Building Successful Software\" by Chris Crawford, No Starch Press, 1st Edition, 2002. 100. \"The Industrial Design Reader\" by Carma Gorman, Allworth Press, 2nd Edition, 2019. 101.
popular researchers
1. Donald A. Norman, University of California, San Diego, USA - Cognitive Psychology and User-Centered Design | 2. John Chris Jones, University College London, UK - Design Theory and Design Methods | 3. Lucy Kimbell, University of the Arts London, UK - Design and Innovation | 4. John Maeda, University of Rhode Island, USA - Computational Design | 5. Elizabeth Sanders, The Ohio State University, USA - Design Thinking and Design Research Methods | 6. Jodi Forlizzi, Carnegie Mellon University, USA - Human-Computer Interaction and User Experience Design | 7. Alison Clarke, University of Applied Arts Vienna, Austria - Design History and Design Culture | 8. Carl DiSalvo, Georgia Institute of Technology, USA - Participatory Design and Critical Design | 9. Bruce Archer, Royal College of Art, UK - Design Education and Design Research Methods | 10. Erik Stolterman, Indiana University Bloomington, USA - Design Theory and Design Research Methods | 11. Richard Buchanan, Carnegie Mellon University, USA - Design Theory and Design Research Methods | 12. Terry Winograd, Stanford University, USA - Human-Computer Interaction and Design Thinking | 13. Harold Nelson, Carnegie Mellon University, USA - Design Thinking and Design Research Methods | 14. Nigel Cross, The Open University, UK - Design Theory and Design Methods | 15. Bill Gaver, Goldsmiths, University of London, UK - Design Research and User-Centered Design | 16. Pelle Ehn, Malmö University, Sweden - Participatory Design and Co-Design | 17. Guy Julier, University of Brighton, UK - Design Culture and Design Studies | 18. Clive Dilnot, Parsons School of Design, USA - Design History and Design Theory | 19. Shelley Evenson, Carnegie Mellon University, USA - Interaction Design and User Experience Design | 20. Lucy Suchman, Lancaster University, UK - Human-Computer Interaction and Feminist Science and Technology Studies | 21. Paul Dourish, University of California, Irvine, USA - Human-Computer Interaction and Ubiquitous Computing | 22. Lizbeth Goodman, University College Dublin, Ireland - Inclusive Design and Social Innovation | 23. Danah Boyd, Microsoft Research, USA - Social Media and Internet Studies | 24. Jeanne Liedtka, University of Virginia, USA - Design Thinking and Innovation Management | 25. Yvonne Rogers, University College London, UK - Human-Computer Interaction and Ubiquitous Computing | 26. Lucy Bullivant, Architectural Association School of Architecture, UK - Design Writing and Criticism | 27. Lucy Montgomery, University of Edinburgh, UK - Human-Computer Interaction and Digital Design | 28. Caroline Hummels, Eindhoven University of Technology, Netherlands - Product Design and Design Research Methods | 29. Tom Inns, Glasgow School of Art, UK - Design Education and Design Research Methods | 30. Yoram Reich, University of Wisconsin-Madison, USA - Human Factors and Ergonomics | 31. Ellen Lupton, Maryland Institute College of Art, USA - Graphic Design and Design Writing | 32. Bruce Hanington, Carnegie Mellon University, USA - Design Research and Design Methods | 33. Ann Pendleton-Jullian, The Ohio State University, USA - Design Thinking and Design Research Methods | 34. Elizabeth Tunstall, Swinburne University of Technology, Australia - Design Anthropology and Design Education | 35. Anna Valtonen, Aalto University, Finland - Design Management and Service Design | 36. Hugh Dubberly, Dubberly Design Office, USA - Information Design and Design Process | 37. Kyung-won Chung, Seoul National University, South Korea - Interaction Design and Human-Computer Interaction | 38. Rachel Cooper, Lancaster University, UK - Design Management | 39. Alison Rieple, University of Westminster, UK - Design Management and Design Thinking | 40. Beppe Finessi, Politecnico di Milano, Italy - Design History and Design Culture | 41. Cameron Tonkinwise, University of Technology Sydney, Australia - Sustainable Design and Design Futures | 42. Clive Dilnot, Parsons School of Design, USA - Design History and Design Theory | 43. Danah Boyd, Microsoft Research, USA - Social Media and Internet Studies | 44. David Durling, Loughborough University, UK - Design Research Methods and Practice | 45. Elizabeth Sanders, The Ohio State University, USA - Design Thinking and Design Research Methods | 46. Erik Stolterman, Indiana University Bloomington, USA - Design Theory and Design Research Methods | 47. Finn Kensing, University of Copenhagen, Denmark - Participatory Design and Co-Design | 48. Gabriela Goldschmidt, Technion – Israel Institute of Technology, Israel - Design Cognition and Creativity | 49. Harold Nelson, Carnegie Mellon University, USA - Design Thinking and Design Research Methods | 50. Jodi Forlizzi, Carnegie Mellon University, USA - Human-Computer Interaction and User Experience Design | 51. John Chris Jones, University College London, UK - Design Theory and Design Methods | 52. John Maeda, University of Rhode Island, USA - Computational Design | 53. Kim Halskov, Aarhus University, Denmark - Design Thinking and Design Research Methods | 54. Kristina Niedderer, University of Wolverhampton, UK - Design and Emotion and Design for Health and Wellbeing | 55. Lucy Kimbell, University of the Arts London, UK - Design and Innovation | 56. Lucy Suchman, Lancaster University, UK - Human-Computer Interaction and Feminist Science and Technology Studies | 57. Mark Blythe, Northumbria University, UK - Human-Computer Interaction and Design Thinking | 58. Martin Steinert, Bauhaus-Universität Weimar, Germany - Design Research Methods and Practice | 59. Maurizio Teli, Aalborg University Copenhagen, Denmark - Participatory Design and Co-Design | 60. Mikael Wiberg, Umeå University, Sweden - Human-Computer Interaction and Interaction Design | 61. Mike Press, University of Dundee, UK - Design Policy and Design Management | 62. Nigel Cross, The Open University, UK - Design Theory and Design Methods | 63. Pelle Ehn, Malmö University, Sweden - Participatory Design and Co-Design | 64. Rachel Cooper, Lancaster University, UK - Design Management | 65. Richard Buchanan, Carnegie Mellon University, USA - Design Theory and Design Research Methods | 66. Shelley Evenson, Carnegie Mellon University, USA - Interaction Design and User Experience Design | 67. Steven Dow, University of California, San Diego, USA - Human-Computer Interaction and Design Research Methods | 68. Terry Winograd, Stanford University, USA - Human-Computer Interaction and Design Thinking | 69. Tom Inns, Glasgow School of Art, UK - Design Education and Design Research Methods | 70. Victor Margolin, University of Illinois at Chicago, USA - Design History and Design Theory | 71. William Gaver, Goldsmiths, University of London, UK - Design Research and User-Centered Design | 72. Yvonne Rogers, University College London, UK - Human-Computer Interaction and Ubiquitous Computing | 73. Ann Pendleton-Jullian, The Ohio State University, USA - Design Thinking and Design Research Methods | 74. Bruce Hanington, Carnegie Mellon University, USA - Design Research and Design Methods | 75. Bruce Sterling, ArtCenter College of Design, USA - Design Fiction and Speculative Design | 76. Caroline Hummels, Eindhoven University | 77. Aisling Kelliher, Virginia Tech, USA - Interaction Design and Design Research Methods | 78. Ann Heylighen, KU Leuven, Belgium - Design Theory and Design Research Methods | 79. Ann Light, University of Sussex, UK - Human-Computer Interaction and Social Computing | 80. Bill Verplank, Stanford University, USA - Interaction Design and Design Research Methods | 81. Carla Simone, University of Milan, Italy - Participatory Design and Co-Design | 82. Casey Fiesler, University of Colorado Boulder, USA - Human-Computer Interaction and Social Computing | 83. Chris Speed, University of Edinburgh, UK - Design and Digital Innovation | 84. Daniela Rosner, University of Washington, USA - Design Theory and Design Research Methods | 85. David Frohlich, University of Surrey, UK - Human-Computer Interaction and Design Research Methods | 86. David Kirk, Northumbria University, UK - Human-Computer Interaction and Design Research Methods | 87. David Sless, Communication Research Institute of Australia, Australia - Visual Communication Design and Information Design | 88. Elizabeth Churchill, Google, USA - Human-Computer Interaction and Social Computing | 89. Elizabeth Gerber, Northwestern University, USA - Design Thinking and Design Research Methods | 90. Elisa Giaccardi, Delft University of Technology, Netherlands - Interaction Design and Design Research Methods | 91. Erik Olieman, TU Delft, Netherlands - Design Theory and Design Research Methods | 92. Florian Güldenpfennig, University of Siegen, Germany - Interaction Design and Human-Robot Interaction | 93. Gabriela Avram, University of Limerick, Ireland - Digital Humanities and Digital Culture | 94. Giorgio De Michelis, University of Milano-Bicocca, Italy - Participatory Design and Co-Design | 95. Harold Thimbleby, Swansea University, UK - Human-Computer Interaction and Usability Engineering | 96. Ina Wagner, Vienna University of Technology, Austria - Participatory Design and Co-Design | 97. Jaz Hee-jeong Choi, RMIT University, Australia - Participatory Design and Co-Design | 98. Jean-Bernard Martens, Hasselt University, Belgium - Interaction Design and Design Research Methods | 99. Jeff Huang, Brown University, USA - Human-Computer Interaction and Information Retrieval | 100. Jeffrey Bardzell, Indiana University Bloomington, USA - Design Theory and Design Research Methods
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Sponsorship
Sponsorship
Sciencefather warmly invites you to sponsor or exhibit at International Conference. We expect participants more than 200 numbers for our International conference will provide an opportunity to hear and meet/ads to Researchers, Practitioners, and Business Professionals to share expertise, foster collaborations, and assess rising innovations across the world in the core area of mechanical engineering.
Sponsorship Details
Diamond Sponsorship
- Acknowledgment during the opening of the conference
- Complimentary Booth of size 10 meters square
- Four (4) delegate’s complimentary registrations with lunch
- Include marketing document in the delegate pack
- Logo on Conference website, Banners, Backdrop, and conference proceedings
- One exhibition stand (1×1 meters) for the conference
- One full cover page size ad in conference proceedings
- Opportunities for Short speech at events
- Opportunity to sponsors conference kit
- Opportunity to sponsors conference lanyards, ID cards
- Opportunity to sponsors conference lunch
- Recognition in video ads
- 150-word company profile and contact details in the delegate pack
Platinum Sponsorship
- Three (3) delegate’s complimentary registrations with lunch
- Recognition in video ads
- Opportunity to sponsors conference lunch
- Opportunity to sponsors conference lanyards, ID cards
- Opportunity to sponsors conference kit
- Opportunities for Short speech at events
- One full-page size ad in conference proceedings
- One exhibition stand (1×1 meters) for the conference
- Logo on Conference website, Banners, Backdrop, and conference proceedings
- Include marketing document in the delegate pack
- Complimentary Booth of size 10 meters square
- Acknowledgment during the opening of the conference
- 100-word company profile and contact details in the delegate pack
Gold Sponsorship
- Two (2) delegate’s complimentary registrations with lunch
- Opportunities for Short speech at events
- Logo on Conference website, Banners, Backdrop, and conference proceedings
- Include marketing document in the delegate pack
- Complimentary Booth of size 10 meters square
- Acknowledgment during the opening of the conference
- 100-word company profile and contact details in the delegate pack
- ½ page size ad in conference proceedings
Silver Sponsorship
- Acknowledgment during the opening of the conference
- One(1) delegate’s complimentary registrations with lunch
- Include marketing document in the delegate pack
- Logo on Conference website, Banners, Backdrop, and conference proceedings
- ¼ page size ad in conference proceedings
- 100-word company profile and contact details in the delegate pack
Individual Sponsorship
- Acknowledgment during the opening of the conference
- One(1) delegate’s complimentary registrations with lunch
Sponsorship Registration Fees
Details | Registration fees |
Diamond Sponsorship | USD 2999 |
Platinum Sponsorship | USD 2499 |
Gold Sponsorship | USD 1999 |
Silver Sponsorship | USD 1499 |
Individual Sponsorship | USD 999 |
Exhibitions
Exhibitions
Exhibit your Products & Services
Exhibit your Products & Services in our Event of the International Design Research Awards. Exhibitors are welcomed from Commercial and Non-Commercial Organizations related to Nano Materials and Nano Technology.
The best platform to develop new partnerships & collaborations.
Best location to speed up your route into every territory in the World.
Our exhibitor booths were visited 4-5 times by 80% of the attendees during the conference.
Network development with both Academia and Business.
Exhibitor benefits
Exhibit booth of Size-3X3 sqm.
Promotion of your logo/Company Name/Brand Name through the conference website.
Promotional video on company products during the conference (Post session and Breaks).
Logo recognition in the Scientific program, Conference banner, and flyer.
One A4 flyer inserts into the conference kit.
An opportunity to sponsor 1 Poster Presentation Award.
Contact Us
For Enquiries, Contact us through conference mail.
Target Countries
Afghanistan| Albania| Algeria| Andorra | Angola| Antigua and Barbuda| Argentina| Armenia| Australia| Austria| Azerbaijan| Bahamas| Bahrain| Bangladesh| Barbado| Belarus| Belgium| Belize| Benin| Bhutan| Bolivia| Bosnia and Herzegovina| Botswana| Brazil| Brunei| Bulgaria| Burkina Faso| Burundi| Cabo Verde| Cambodia| Cameroon| Canada| Central African Republic| Chad| Chile| China| Colombia| Comoros| Democratic Republic of the Congo| Republic of the Congo| Costa Rica| Cote d'Ivoire| Croatia| Cuba| Cyprus| Czech Republic| Denmark| Djibouti| Dominica| Dominican Republic| Ecuador| Egypt| El Salvador| Equatorial Guinea| Eritrea| Estonia| Eswatini| Ethiopia| Fiji| Finland| France| Gabon| Gambia| Georgia| Germany| Ghana| Greece| Grenada| Guatemala| Guinea| Guinea-Bissau| Guyana| Haiti| Honduras| Hungary| Iceland| India| Indonesia| Iran| Iraq| Ireland| Israel| Italy| Jamaica| Japan| Jordan| Kazakhstan| Kenya| Kiribati| Kosovo| Kuwait| Kyrgyzstan| Laos| Latvia| Lebanon| Lesotho| Liberia| Libya| Liechtenstein| Lithuania| Luxembourg| Madagascar| Malawi| Malaysia| Maldives| Mali| Malta| Marshall Islands| Mauritania| Mauritius| Mexico| Micronesia| Moldova| Monaco| Mongolia| Montenegro| Morocco| Mozambique| Myanmar (Burma)| Namibia| Nauru| Nepal| Netherlands| New Zealand| Nicaragua| Niger| Nigeria| North Korea| North Macedonia| Norway| Oman| Pakistan| Palau| Panama| Papua New Guinea| Paraguay| Peru| Philippines| Poland| Portugal| Qatar| Romania| Russia| Rwanda| Saint Kitts and Nevis| Saint Lucia| Saint Vincent and the Grenadines| Samoa| San Marino| Sao Tome and Principe| Saudi Arabia| Senegal| Serbia| Seychelles| Sierra Leone| Singapore| Slovakia| Slovenia| Solomon Islands| Somalia| South Africa| South Korea| South Sudan| Spain| Sri Lanka| Sudan| Suriname| Sweden| Switzerland| Syria| Taiwan| Tajikistan| Tanzania| Thailand| Timor-Leste| Togo| Tonga| Trinidad and Tobago| Tunisia| Turkey| Turkmenistan| Tuvalu| Uganda| Ukraine| United Arab Emirates|United Kingdom| United States| Uruguay| Uzbekistan| Vanuatu| Vatican City| Venezuela| Vietnam| Yemen| Zambia| Zimbabwe.